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// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "fastdeploy/vision/common/processors/base.h"
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namespace fastdeploy {
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namespace vision {
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class Pad : public Processor {
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public:
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Pad(int top, int bottom, int left, int right,
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const std::vector<float>& value) {
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top_ = top;
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bottom_ = bottom;
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left_ = left;
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right_ = right;
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value_ = value;
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}
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bool CpuRun(Mat* mat);
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#ifdef ENABLE_OPENCV_CUDA
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bool GpuRun(Mat* mat);
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#endif
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std::string Name() { return "Pad"; }
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static bool Run(Mat* mat, const int& top, const int& bottom, const int& left,
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const int& right, const std::vector<float>& value,
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ProcLib lib = ProcLib::OPENCV_CPU);
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private:
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int top_;
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int bottom_;
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int left_;
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int right_;
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std::vector<float> value_;
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};
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} // namespace vision
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} // namespace fastdeploy
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