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FastDeploy/custom_ops/gpu_ops/cutlass_extensions/tile_interleaved_layout.h
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gongweibao ddb06ff83f init (#6642)
Co-authored-by: gongweibao <gognweibao@baidu.com>
2026-03-04 21:55:31 +08:00

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/***************************************************************************************************
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights
*reserved. SPDX-License-Identifier: BSD-3-Clause
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/*! \file
\brief Defines new layouts needed for MoE
*/
#pragma once
#include "cutlass/cutlass.h"
#include "cutlass/fast_math.h"
#include "cutlass/matrix_coord.h"
#include "cutlass/pitch_linear_coord.h"
namespace cutlass {
namespace layout {
template <int RowsPerTile, int ColumnsInterleaved>
struct ColumnMajorTileInterleave {
static constexpr int kRowsPerTile = RowsPerTile;
static constexpr int kColumnsInterleaved = ColumnsInterleaved;
};
template <class T>
struct IsColumnMajorTileInterleave {
static constexpr bool value = false;
};
template <int U, int V>
struct IsColumnMajorTileInterleave<ColumnMajorTileInterleave<U, V>> {
static constexpr bool value = true;
};
} // namespace layout
} // namespace cutlass