mpegaudio: clean up compute_antialias() definition

This merges the float and fixed-point versions of the compute_antialias
function, fixes invalid array indexing, and eliminates a dead copy of
csa_table.

Signed-off-by: Mans Rullgard <mans@mansr.com>
This commit is contained in:
Mans Rullgard
2011-05-19 13:36:21 +01:00
parent 9ebcf7699b
commit 6f1ec38ce2
2 changed files with 36 additions and 69 deletions
-39
View File
@@ -22,45 +22,6 @@
#define CONFIG_FLOAT 1
#include "mpegaudiodec.c"
static void compute_antialias_float(MPADecodeContext *s,
GranuleDef *g)
{
float *ptr;
int n, i;
/* we antialias only "long" bands */
if (g->block_type == 2) {
if (!g->switch_point)
return;
/* XXX: check this for 8000Hz case */
n = 1;
} else {
n = SBLIMIT - 1;
}
ptr = g->sb_hybrid + 18;
for(i = n;i > 0;i--) {
float tmp0, tmp1;
float *csa = &csa_table_float[0][0];
#define FLOAT_AA(j)\
tmp0= ptr[-1-j];\
tmp1= ptr[ j];\
ptr[-1-j] = tmp0 * csa[0+4*j] - tmp1 * csa[1+4*j];\
ptr[ j] = tmp0 * csa[1+4*j] + tmp1 * csa[0+4*j];
FLOAT_AA(0)
FLOAT_AA(1)
FLOAT_AA(2)
FLOAT_AA(3)
FLOAT_AA(4)
FLOAT_AA(5)
FLOAT_AA(6)
FLOAT_AA(7)
ptr += 18;
}
}
#if CONFIG_MP1FLOAT_DECODER
AVCodec ff_mp1float_decoder =
{