mirror of
https://github.com/langhuihui/monibuca.git
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349 lines
10 KiB
Go
349 lines
10 KiB
Go
package rtmp
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import (
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"errors"
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"log/slog"
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"net"
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"runtime"
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"sync/atomic"
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"m7s.live/m7s/v5/pkg/util"
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)
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const (
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SEND_CHUNK_SIZE_MESSAGE = "Send Chunk Size Message"
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SEND_ACK_MESSAGE = "Send Acknowledgement Message"
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SEND_ACK_WINDOW_SIZE_MESSAGE = "Send Window Acknowledgement Size Message"
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SEND_SET_PEER_BANDWIDTH_MESSAGE = "Send Set Peer Bandwidth Message"
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SEND_STREAM_BEGIN_MESSAGE = "Send Stream Begin Message"
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SEND_SET_BUFFER_LENGTH_MESSAGE = "Send Set Buffer Lengh Message"
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SEND_STREAM_IS_RECORDED_MESSAGE = "Send Stream Is Recorded Message"
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SEND_PING_REQUEST_MESSAGE = "Send Ping Request Message"
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SEND_PING_RESPONSE_MESSAGE = "Send Ping Response Message"
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SEND_CONNECT_MESSAGE = "Send Connect Message"
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SEND_CONNECT_RESPONSE_MESSAGE = "Send Connect Response Message"
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SEND_CREATE_STREAM_MESSAGE = "Send Create Stream Message"
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SEND_PLAY_MESSAGE = "Send Play Message"
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SEND_PLAY_RESPONSE_MESSAGE = "Send Play Response Message"
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SEND_PUBLISH_RESPONSE_MESSAGE = "Send Publish Response Message"
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SEND_PUBLISH_START_MESSAGE = "Send Publish Start Message"
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SEND_UNPUBLISH_RESPONSE_MESSAGE = "Send Unpublish Response Message"
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SEND_AUDIO_MESSAGE = "Send Audio Message"
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SEND_FULL_AUDIO_MESSAGE = "Send Full Audio Message"
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SEND_VIDEO_MESSAGE = "Send Video Message"
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SEND_FULL_VDIEO_MESSAGE = "Send Full Video Message"
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)
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type NetConnection struct {
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*slog.Logger `json:"-" yaml:"-"`
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*util.BufReader `json:"-" yaml:"-"`
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net.Conn `json:"-" yaml:"-"`
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bandwidth uint32
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readSeqNum uint32 // 当前读的字节
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writeSeqNum uint32 // 当前写的字节
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totalWrite uint32 // 总共写了多少字节
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totalRead uint32 // 总共读了多少字节
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WriteChunkSize int
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readChunkSize int
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incommingChunks map[uint32]*Chunk
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ObjectEncoding float64
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AppName string
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tmpBuf util.Buffer //用来接收/发送小数据,复用内存
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chunkHeaderBuf util.Buffer
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mediaDataPool util.RecyclableMemory
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writing atomic.Bool // false 可写,true 不可写
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}
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func NewNetConnection(conn net.Conn, logger *slog.Logger) (ret *NetConnection) {
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ret = &NetConnection{
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Logger: logger,
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Conn: conn,
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BufReader: util.NewBufReader(conn),
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WriteChunkSize: RTMP_DEFAULT_CHUNK_SIZE,
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readChunkSize: RTMP_DEFAULT_CHUNK_SIZE,
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incommingChunks: make(map[uint32]*Chunk),
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bandwidth: RTMP_MAX_CHUNK_SIZE << 3,
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tmpBuf: make(util.Buffer, 4),
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chunkHeaderBuf: make(util.Buffer, 0, 20),
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}
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ret.mediaDataPool.ScalableMemoryAllocator = util.NewScalableMemoryAllocator(1 << util.MinPowerOf2)
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ret.Info("new connection")
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return
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}
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func (conn *NetConnection) Destroy() {
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conn.Conn.Close()
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conn.BufReader.Recycle()
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conn.mediaDataPool.Recycle()
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conn.Info("destroy connection")
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}
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func (conn *NetConnection) SendStreamID(eventType uint16, streamID uint32) (err error) {
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return conn.SendMessage(RTMP_MSG_USER_CONTROL, &StreamIDMessage{UserControlMessage{EventType: eventType}, streamID})
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}
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func (conn *NetConnection) SendUserControl(eventType uint16) error {
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return conn.SendMessage(RTMP_MSG_USER_CONTROL, &UserControlMessage{EventType: eventType})
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}
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func (conn *NetConnection) ResponseCreateStream(tid uint64, streamID uint32) error {
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m := &ResponseCreateStreamMessage{}
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m.CommandName = Response_Result
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m.TransactionId = tid
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m.StreamId = streamID
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return conn.SendMessage(RTMP_MSG_AMF0_COMMAND, m)
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}
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// func (conn *NetConnection) SendCommand(message string, args any) error {
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// switch message {
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// // case SEND_SET_BUFFER_LENGTH_MESSAGE:
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// // if args != nil {
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// // return errors.New(SEND_SET_BUFFER_LENGTH_MESSAGE + ", The parameter is nil")
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// // }
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// // m := new(SetBufferMessage)
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// // m.EventType = RTMP_USER_SET_BUFFLEN
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// // m.Millisecond = 100
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// // m.StreamID = conn.streamID
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// // return conn.writeMessage(RTMP_MSG_USER_CONTROL, m)
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// }
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// return errors.New("send message no exist")
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// }
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func (conn *NetConnection) readChunk() (msg *Chunk, err error) {
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head, err := conn.ReadByte()
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if err != nil {
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return nil, err
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}
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conn.readSeqNum++
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ChunkStreamID := uint32(head & 0x3f) // 0011 1111
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ChunkType := head >> 6 // 1100 0000
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// 如果块流ID为0,1的话,就需要计算.
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ChunkStreamID, err = conn.readChunkStreamID(ChunkStreamID)
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if err != nil {
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return nil, errors.New("get chunk stream id error :" + err.Error())
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}
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// println("ChunkStreamID:", ChunkStreamID, "ChunkType:", ChunkType)
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chunk, ok := conn.incommingChunks[ChunkStreamID]
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if ChunkType != 3 && ok && chunk.bufLen > 0 {
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// 如果块类型不为3,那么这个rtmp的body应该为空.
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return nil, errors.New("incompleteRtmpBody error")
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}
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if !ok {
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chunk = &Chunk{}
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conn.incommingChunks[ChunkStreamID] = chunk
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}
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if err = conn.readChunkType(&chunk.ChunkHeader, ChunkType); err != nil {
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return nil, errors.New("get chunk type error :" + err.Error())
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}
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msgLen := int(chunk.MessageLength)
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if msgLen == 0 {
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return nil, nil
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}
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var bufSize = 0
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if unRead := msgLen - chunk.bufLen; unRead < conn.readChunkSize {
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bufSize = unRead
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} else {
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bufSize = conn.readChunkSize
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}
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conn.readSeqNum += uint32(bufSize)
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if chunk.bufLen == 0 {
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chunk.AVData.RecyclableMemory = util.RecyclableMemory{
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ScalableMemoryAllocator: conn.mediaDataPool.ScalableMemoryAllocator,
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}
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chunk.AVData.NextN(msgLen)
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}
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buffer := chunk.AVData.Buffers[0]
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for buf := range conn.ReadRange(bufSize) {
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copy(buffer[chunk.bufLen:], buf)
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chunk.bufLen += len(buf)
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}
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if conn.Err != nil {
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return nil, conn.Err
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}
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if chunk.bufLen == msgLen {
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msg = chunk
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switch chunk.MessageTypeID {
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case RTMP_MSG_AUDIO, RTMP_MSG_VIDEO:
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msg.AVData.Timestamp = chunk.ChunkHeader.ExtendTimestamp
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default:
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chunk.AVData.Recycle()
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err = GetRtmpMessage(msg, buffer)
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}
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msg.bufLen = 0
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}
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return
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}
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func (conn *NetConnection) readChunkStreamID(csid uint32) (chunkStreamID uint32, err error) {
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chunkStreamID = csid
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switch csid {
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case 0:
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{
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u8, err := conn.ReadByte()
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conn.readSeqNum++
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if err != nil {
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return 0, err
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}
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chunkStreamID = 64 + uint32(u8)
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}
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case 1:
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{
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u16_0, err1 := conn.ReadByte()
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if err1 != nil {
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return 0, err1
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}
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u16_1, err1 := conn.ReadByte()
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if err1 != nil {
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return 0, err1
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}
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conn.readSeqNum += 2
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chunkStreamID = 64 + uint32(u16_0) + (uint32(u16_1) << 8)
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}
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}
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return chunkStreamID, nil
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}
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func (conn *NetConnection) readChunkType(h *ChunkHeader, chunkType byte) (err error) {
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if chunkType == 3 {
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// 3个字节的时间戳
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} else {
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// Timestamp 3 bytes
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if h.Timestamp, err = conn.ReadBE32(3); err != nil {
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return err
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}
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if chunkType != 2 {
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if h.MessageLength, err = conn.ReadBE32(3); err != nil {
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return err
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}
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// Message Type ID 1 bytes
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if h.MessageTypeID, err = conn.ReadByte(); err != nil {
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return err
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}
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conn.readSeqNum++
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if chunkType == 0 {
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// Message Stream ID 4bytes
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if h.MessageStreamID, err = conn.ReadBE32(4); err != nil { // 读取Message Stream ID
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return err
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}
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}
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}
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}
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// ExtendTimestamp 4 bytes
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if h.Timestamp >= 0xffffff { // 对于type 0的chunk,绝对时间戳在这里表示,如果时间戳值大于等于0xffffff(16777215),该值必须是0xffffff,且时间戳扩展字段必须发送,其他情况没有要求
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if h.Timestamp, err = conn.ReadBE32(4); err != nil {
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return err
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}
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switch chunkType {
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case 0:
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h.ExtendTimestamp = h.Timestamp
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case 1, 2:
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h.ExtendTimestamp += (h.Timestamp - 0xffffff)
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}
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} else {
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switch chunkType {
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case 0:
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h.ExtendTimestamp = h.Timestamp
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case 1, 2:
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h.ExtendTimestamp += h.Timestamp
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}
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}
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return nil
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}
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func (conn *NetConnection) RecvMessage() (msg *Chunk, err error) {
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if conn.readSeqNum >= conn.bandwidth {
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conn.totalRead += conn.readSeqNum
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conn.readSeqNum = 0
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err = conn.SendMessage(RTMP_MSG_ACK, Uint32Message(conn.totalRead))
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}
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for msg == nil && err == nil {
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if msg, err = conn.readChunk(); msg != nil && err == nil {
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switch msg.MessageTypeID {
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case RTMP_MSG_CHUNK_SIZE:
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conn.readChunkSize = int(msg.MsgData.(Uint32Message))
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conn.Info("msg read chunk size", "readChunkSize", conn.readChunkSize)
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case RTMP_MSG_ABORT:
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delete(conn.incommingChunks, uint32(msg.MsgData.(Uint32Message)))
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case RTMP_MSG_ACK, RTMP_MSG_EDGE:
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case RTMP_MSG_USER_CONTROL:
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if _, ok := msg.MsgData.(*PingRequestMessage); ok {
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conn.SendUserControl(RTMP_USER_PING_RESPONSE)
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}
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case RTMP_MSG_ACK_SIZE:
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conn.bandwidth = uint32(msg.MsgData.(Uint32Message))
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case RTMP_MSG_BANDWIDTH:
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conn.bandwidth = msg.MsgData.(*SetPeerBandwidthMessage).AcknowledgementWindowsize
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case RTMP_MSG_AMF0_COMMAND, RTMP_MSG_AUDIO, RTMP_MSG_VIDEO:
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return msg, err
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}
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}
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}
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return
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}
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func (conn *NetConnection) SendMessage(t byte, msg RtmpMessage) (err error) {
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if conn == nil {
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return errors.New("connection is nil")
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}
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if conn.writeSeqNum > conn.bandwidth {
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conn.totalWrite += conn.writeSeqNum
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conn.writeSeqNum = 0
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err = conn.SendMessage(RTMP_MSG_ACK, Uint32Message(conn.totalWrite))
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err = conn.SendStreamID(RTMP_USER_PING_REQUEST, 0)
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}
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for !conn.writing.CompareAndSwap(false, true) {
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runtime.Gosched()
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}
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defer conn.writing.Store(false)
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conn.tmpBuf.Reset()
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amf := AMF{conn.tmpBuf}
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if conn.ObjectEncoding == 0 {
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msg.Encode(&amf)
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} else {
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amf := AMF3{AMF: amf}
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msg.Encode(&amf)
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}
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conn.tmpBuf = amf.Buffer
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head := newChunkHeader(t)
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head.MessageLength = uint32(conn.tmpBuf.Len())
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if sid, ok := msg.(HaveStreamID); ok {
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head.MessageStreamID = sid.GetStreamID()
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}
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return conn.sendChunk(net.Buffers{conn.tmpBuf}, head, RTMP_CHUNK_HEAD_12)
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}
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func (conn *NetConnection) sendChunk(data net.Buffers, head *ChunkHeader, headType byte) (err error) {
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conn.chunkHeaderBuf.Reset()
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head.WriteTo(headType, &conn.chunkHeaderBuf)
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chunks := net.Buffers{conn.chunkHeaderBuf}
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var chunk3 util.Buffer = conn.chunkHeaderBuf[conn.chunkHeaderBuf.Len():20]
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head.WriteTo(RTMP_CHUNK_HEAD_1, &chunk3)
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r := util.NewReadableBuffersFromBytes(data...)
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for {
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for buf := range r.RangeN(conn.WriteChunkSize) {
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chunks = append(chunks, buf)
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}
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if r.Length <= 0 {
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break
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}
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// 如果在音视频数据太大,一次发送不完,那么这里进行分割(data + Chunk Basic Header(1))
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chunks = append(chunks, chunk3)
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}
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var nw int64
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nw, err = chunks.WriteTo(conn.Conn)
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conn.writeSeqNum += uint32(nw)
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return err
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}
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