Files
monibuca/plugin/rtsp/server.go
T

299 lines
7.8 KiB
Go

package plugin_rtsp
import (
"errors"
"fmt"
"net/http"
"regexp"
"strconv"
"strings"
"m7s.live/v5/pkg/util"
. "m7s.live/v5/plugin/rtsp/pkg"
)
type RTSPServer struct {
*NetConnection
conf *RTSPPlugin
}
func (task *RTSPServer) Go() (err error) {
var receiver *Receiver
var sender *Sender
var req *util.Request
var sendMode bool
// 添加延迟函数在方法结束时清理资源
defer func() {
if receiver != nil {
receiver.Dispose()
}
if sender != nil {
sender.Dispose()
}
// 确保任何残留资源被清理
if task.NetConnection != nil {
task.NetConnection.Dispose()
}
task.Info("RTSP connection closed and resources cleaned up")
}()
for {
req, err = task.ReadRequest()
if err != nil {
return
}
if task.URL == nil {
task.URL = req.URL
task.Logger = task.With("url", task.URL.String())
task.UserAgent = req.Header.Get("User-Agent")
task.Info("connect", "userAgent", task.UserAgent)
}
//if !c.auth.Validate(req) {
// res := &tcp.Response{
// Status: "401 Unauthorized",
// Header: map[string][]string{"Www-Authenticate": {`Basic realm="go2rtc"`}},
// Request: req,
// }
// if err = c.WriteResponse(res); err != nil {
// return err
// }
// continue
//}
// Receiver: OPTIONS > DESCRIBE > SETUP... > PLAY > TEARDOWN
// Sender: OPTIONS > ANNOUNCE > SETUP... > RECORD > TEARDOWN
switch req.Method {
case MethodOptions:
res := &util.Response{
Header: map[string][]string{
"Public": {"OPTIONS, SETUP, TEARDOWN, DESCRIBE, PLAY, PAUSE, ANNOUNCE, RECORD"},
},
Request: req,
}
if err = task.WriteResponse(res); err != nil {
return
}
case MethodAnnounce:
if req.Header.Get("Content-Type") != "application/sdp" {
err = errors.New("wrong content type")
return
}
task.SDP = string(req.Body) // for info
var medias []*Media
if medias, err = UnmarshalSDP(req.Body); err != nil {
return
}
receiver = &Receiver{}
receiver.NetConnection = task.NetConnection
if receiver.Publisher, err = task.conf.Publish(task, strings.TrimPrefix(task.URL.Path, "/")); err != nil {
receiver = nil
err = task.WriteResponse(&util.Response{
StatusCode: 500, Status: err.Error(),
})
return
}
receiver.Publisher.RemoteAddr = task.Conn.RemoteAddr().String()
if err = receiver.SetMedia(medias); err != nil {
return
}
res := &util.Response{Request: req}
if err = task.WriteResponse(res); err != nil {
return
}
task.Depend(receiver.Publisher)
case MethodDescribe:
sendMode = true
sender = &Sender{}
sender.NetConnection = task.NetConnection
rawQuery := req.URL.RawQuery
streamPath := strings.TrimPrefix(task.URL.Path, "/")
if rawQuery != "" {
streamPath += "?" + rawQuery
}
sender.Subscriber, err = task.conf.Subscribe(task, streamPath)
if err != nil {
res := &util.Response{
StatusCode: http.StatusBadRequest,
Status: err.Error(),
Request: req,
}
_ = task.WriteResponse(res)
return
}
sender.Subscriber.RemoteAddr = task.Conn.RemoteAddr().String()
res := &util.Response{
Header: map[string][]string{
"Content-Type": {"application/sdp"},
},
Request: req,
}
// convert tracks to real output medias
var medias []*Media
if medias, err = sender.GetMedia(); err != nil {
return
}
if res.Body, err = MarshalSDP(task.SessionName, medias); err != nil {
return
}
task.SDP = string(res.Body) // for info
if err = task.WriteResponse(res); err != nil {
return
}
case MethodSetup:
tr := req.Header.Get("Transport")
res := &util.Response{
Header: map[string][]string{},
Request: req,
}
// TCP传输模式
const tcpTransport = "RTP/AVP/TCP;unicast;interleaved="
// UDP传输模式前缀
const udpTransport = "RTP/AVP"
if strings.HasPrefix(tr, tcpTransport) {
task.Debug("into tcp play")
// 原有的TCP传输处理逻辑
task.Session = util.RandomString(10)
if sendMode {
if i := reqTrackID(req); i >= 0 {
tr = fmt.Sprintf("RTP/AVP/TCP;unicast;interleaved=%d-%d", i*2, i*2+1)
res.Header.Set("Transport", tr)
} else {
res.Status = "400 Bad Request"
}
} else {
res.Header.Set("Transport", tr[:len(tcpTransport)+3])
}
} else if strings.HasPrefix(tr, udpTransport) && strings.Contains(tr, "unicast") && strings.Contains(tr, "client_port=") {
task.Debug("into udp play")
// UDP传输处理逻辑
task.Session = util.RandomString(10)
if sendMode {
if i := reqTrackID(req); i >= 0 {
// 解析客户端请求的端口
clientPortsRe := regexp.MustCompile(`client_port=(\d+)-(\d+)`)
matches := clientPortsRe.FindStringSubmatch(tr)
if len(matches) == 3 {
clientRTPPort, _ := strconv.Atoi(matches[1])
clientRTCPPort, _ := strconv.Atoi(matches[2])
// 从端口池获取服务器端口
serverRTPPort, err := task.conf.GetUDPPort()
if err != nil {
task.Error("Failed to get UDP port from pool", "error", err)
res.Status = "500 Internal Server Error: No available UDP ports"
break
}
serverRTCPPort, err := task.conf.GetUDPPort()
if err != nil {
task.Error("Failed to get UDP port from pool", "error", err)
res.Status = "500 Internal Server Error: No available UDP ports"
break
}
// 在sender中记录这些端口信息
if sender.UDPPorts == nil {
sender.UDPPorts = make(map[int][]int)
}
// 保存 [clientRTP, clientRTCP, serverRTP, serverRTCP]
sender.UDPPorts[i] = []int{clientRTPPort, clientRTCPPort, int(serverRTPPort), int(serverRTCPPort)}
// 记录分配的端口,用于在连接结束时释放
if sender.AllocatedUDPPorts == nil {
sender.AllocatedUDPPorts = make([]uint16, 0)
}
sender.AllocatedUDPPorts = append(sender.AllocatedUDPPorts, serverRTPPort)
// 设置插件引用,用于在Dispose时释放端口
// 设置传输响应
udpResponse := fmt.Sprintf("RTP/AVP;unicast;client_port=%d-%d;server_port=%d-%d",
clientRTPPort, clientRTCPPort, serverRTPPort, serverRTCPPort)
res.Header.Set("Transport", udpResponse)
// 标记为UDP传输模式
task.Transport = "UDP"
} else {
res.Status = "400 Bad Request: Invalid client_port format"
}
} else {
res.Status = "400 Bad Request: Invalid track ID"
}
} else {
res.Status = "400 Bad Request: UDP only supported for PLAY mode"
}
} else {
res.Status = "461 Unsupported transport"
}
// 设置Session头
res.Header.Set("Session", task.Session)
if err = task.WriteResponse(res); err != nil {
return
}
case MethodRecord:
res := &util.Response{Request: req}
if err = task.WriteResponse(res); err != nil {
task.Error("Failed to write response", "error", err)
return
}
task.Info("Starting RTSP record session")
err = receiver.Receive()
if err != nil {
task.Error("RTSP receive error", "error", err)
}
return
case MethodPlay:
res := &util.Response{Request: req}
if err = task.WriteResponse(res); err != nil {
task.Error("Failed to write response", "error", err)
return
}
task.Info("Starting RTSP play session")
err = sender.Send()
if err != nil {
task.Error("RTSP send error", "error", err)
}
return
case MethodTeardown:
res := &util.Response{Request: req}
_ = task.WriteResponse(res)
task.Info("RTSP teardown received")
return
default:
task.Warn("unsupported method", "method", req.Method)
}
}
}
func reqTrackID(req *util.Request) int {
var s string
if req.URL.RawQuery != "" {
s = req.URL.RawQuery
} else {
s = req.URL.Path
}
if i := strings.LastIndexByte(s, '='); i > 0 {
if i, err := strconv.Atoi(s[i+1:]); err == nil {
return i
}
}
return -1
}