bugfix: Resolved a concurrency issue with ClientCounter. Previously, directly decrementing ClientCounter in multiple goroutines (ClientCounter--) could lead to data races and inconsistencies. Now, by using atomic.AddInt32(&ClientCounter, -1), we ensure safe updates to the counter, maintaining its accuracy and stability even in high concurrency scenarios.

This commit is contained in:
GouJie 2024-01-20 00:17:15 +08:00 committed by finley
parent b63deb62bd
commit b7b8ece442
2 changed files with 38 additions and 2 deletions

View File

@ -51,3 +51,38 @@ func TestListenAndServe(t *testing.T) {
closeChan <- struct{}{}
time.Sleep(time.Second)
}
func TestClientCounter(t *testing.T) {
var err error
closeChan := make(chan struct{})
listener, err := net.Listen("tcp", ":0")
if err != nil {
t.Error(err)
return
}
addr := listener.Addr().String()
go ListenAndServe(listener, MakeEchoHandler(), closeChan)
sleepUntil := time.Now().Add(3 * time.Second)
subtime := func() time.Duration {
return sleepUntil.Sub(time.Now())
}
for i := 0; i < 1000; i++ {
go func() {
conn, err := net.Dial("tcp", addr)
if err != nil {
t.Errorf(err.Error())
}
defer conn.Close()
time.Sleep(subtime())
}()
time.Sleep(5 * time.Microsecond)
}
time.Sleep(3 * time.Second)
if ClientCounter != 0 {
t.Errorf("client counter error: %d", ClientCounter)
}
}

View File

@ -11,6 +11,7 @@ import (
"os"
"os/signal"
"sync"
"sync/atomic"
"syscall"
"time"
@ -26,7 +27,7 @@ type Config struct {
}
// ClientCounter Record the number of clients in the current Godis server
var ClientCounter int
var ClientCounter int32
// ListenAndServeWithSignal binds port and handle requests, blocking until receive stop signal
func ListenAndServeWithSignal(cfg *Config, handler tcp.Handler) error {
@ -88,7 +89,7 @@ func ListenAndServe(listener net.Listener, handler tcp.Handler, closeChan <-chan
go func() {
defer func() {
waitDone.Done()
ClientCounter--
atomic.AddInt32(&ClientCounter, -1)
}()
handler.Handle(ctx, conn)
}()