go-astiav/software_scale_context.go

212 lines
4.8 KiB
Go

package astiav
//#cgo pkg-config: libswscale
//#include <libswscale/swscale.h>
import "C"
import (
"errors"
"unsafe"
)
// https://github.com/FFmpeg/FFmpeg/blob/n5.0/libswscale/swscale_internal.h#L300
type SoftwareScaleContext struct {
c *C.struct_SwsContext
// We need to store attributes in GO since C attributes are internal and therefore not accessible
dstFormat C.enum_AVPixelFormat
dstH C.int
dstW C.int
flags C.int
srcFormat C.enum_AVPixelFormat
srcH C.int
srcW C.int
}
type softwareScaleContextUpdate struct {
dstFormat *PixelFormat
dstH *int
dstW *int
flags *SoftwareScaleContextFlags
srcFormat *PixelFormat
srcH *int
srcW *int
}
func CreateSoftwareScaleContext(srcW, srcH int, srcFormat PixelFormat, dstW, dstH int, dstFormat PixelFormat, flags SoftwareScaleContextFlags) (*SoftwareScaleContext, error) {
ssc := &SoftwareScaleContext{
dstFormat: C.enum_AVPixelFormat(dstFormat),
dstH: C.int(dstH),
dstW: C.int(dstW),
flags: C.int(flags),
srcFormat: C.enum_AVPixelFormat(srcFormat),
srcH: C.int(srcH),
srcW: C.int(srcW),
}
ssc.c = C.sws_getContext(
ssc.srcW,
ssc.srcH,
ssc.srcFormat,
ssc.dstW,
ssc.dstH,
ssc.dstFormat,
ssc.flags,
nil, nil, nil,
)
if ssc.c == nil {
return nil, errors.New("astiav: empty new context")
}
classers.set(ssc)
return ssc, nil
}
func (ssc *SoftwareScaleContext) Free() {
classers.del(ssc)
C.sws_freeContext(ssc.c)
}
var _ Classer = (*SoftwareScaleContext)(nil)
func (ssc *SoftwareScaleContext) Class() *Class {
return newClassFromC(unsafe.Pointer(ssc.c))
}
func (ssc *SoftwareScaleContext) ScaleFrame(src, dst *Frame) error {
return newError(C.sws_scale_frame(ssc.c, dst.c, src.c))
}
func (ssc *SoftwareScaleContext) update(u softwareScaleContextUpdate) error {
dstW := ssc.dstW
if u.dstW != nil {
dstW = C.int(*u.dstW)
}
dstH := ssc.dstH
if u.dstH != nil {
dstH = C.int(*u.dstH)
}
dstFormat := ssc.dstFormat
if u.dstFormat != nil {
dstFormat = C.enum_AVPixelFormat(*u.dstFormat)
}
srcW := ssc.srcW
if u.srcW != nil {
srcW = C.int(*u.srcW)
}
srcH := ssc.srcH
if u.srcH != nil {
srcH = C.int(*u.srcH)
}
srcFormat := ssc.srcFormat
if u.srcFormat != nil {
srcFormat = C.enum_AVPixelFormat(*u.srcFormat)
}
flags := ssc.flags
if u.flags != nil {
flags = C.int(*u.flags)
}
c := C.sws_getCachedContext(
ssc.c,
srcW,
srcH,
srcFormat,
dstW,
dstH,
dstFormat,
flags,
nil, nil, nil,
)
if c == nil {
return errors.New("astiav: empty new context")
}
ssc.c = c
ssc.dstW = dstW
ssc.dstH = dstH
ssc.dstFormat = dstFormat
ssc.srcW = srcW
ssc.srcH = srcH
ssc.srcFormat = srcFormat
ssc.flags = flags
return nil
}
func (ssc *SoftwareScaleContext) Flags() SoftwareScaleContextFlags {
return SoftwareScaleContextFlags(ssc.flags)
}
func (ssc *SoftwareScaleContext) SetFlags(swscf SoftwareScaleContextFlags) error {
return ssc.update(softwareScaleContextUpdate{flags: &swscf})
}
func (ssc *SoftwareScaleContext) DestinationWidth() int {
return int(ssc.dstW)
}
func (ssc *SoftwareScaleContext) SetDestinationWidth(i int) error {
return ssc.update(softwareScaleContextUpdate{dstW: &i})
}
func (ssc *SoftwareScaleContext) DestinationHeight() int {
return int(ssc.dstH)
}
func (ssc *SoftwareScaleContext) SetDestinationHeight(i int) error {
return ssc.update(softwareScaleContextUpdate{dstH: &i})
}
func (ssc *SoftwareScaleContext) DestinationPixelFormat() PixelFormat {
return PixelFormat(ssc.dstFormat)
}
func (ssc *SoftwareScaleContext) SetDestinationPixelFormat(p PixelFormat) error {
return ssc.update(softwareScaleContextUpdate{dstFormat: &p})
}
func (ssc *SoftwareScaleContext) DestinationResolution() (width int, height int) {
return int(ssc.dstW), int(ssc.dstH)
}
func (ssc *SoftwareScaleContext) SetDestinationResolution(w int, h int) error {
return ssc.update(softwareScaleContextUpdate{dstW: &w, dstH: &h})
}
func (ssc *SoftwareScaleContext) SourceWidth() int {
return int(ssc.srcW)
}
func (ssc *SoftwareScaleContext) SetSourceWidth(i int) error {
return ssc.update(softwareScaleContextUpdate{srcW: &i})
}
func (ssc *SoftwareScaleContext) SourceHeight() int {
return int(ssc.srcH)
}
func (ssc *SoftwareScaleContext) SetSourceHeight(i int) error {
return ssc.update(softwareScaleContextUpdate{srcH: &i})
}
func (ssc *SoftwareScaleContext) SourcePixelFormat() PixelFormat {
return PixelFormat(ssc.srcFormat)
}
func (ssc *SoftwareScaleContext) SetSourcePixelFormat(p PixelFormat) error {
return ssc.update(softwareScaleContextUpdate{srcFormat: &p})
}
func (ssc *SoftwareScaleContext) SourceResolution() (int, int) {
return int(ssc.srcW), int(ssc.srcH)
}
func (ssc *SoftwareScaleContext) SetSourceResolution(w int, h int) error {
return ssc.update(softwareScaleContextUpdate{srcW: &w, srcH: &h})
}