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69 lines
2.5 KiB
C
69 lines
2.5 KiB
C
// MIT License
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//
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// Copyright (c) 2019-2020 Pion
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#ifndef DEVICEOBSERVER_H
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#define DEVICEOBSERVER_H
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#include "AVFoundationBind.h"
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typedef const char* STATUS;
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typedef struct {
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char uid[MAX_DEVICE_UID_CHARS + 1]; // +1 for null terminator
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char name[MAX_DEVICE_NAME_CHARS + 1];
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} DeviceInfo;
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typedef enum {
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DeviceEventConnected = 0,
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DeviceEventDisconnected = 1
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} DeviceEventType;
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// Callback function type for device events
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// userData: user-provided context pointer
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// eventType: connected or disconnected
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// device: device info
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typedef void (*DeviceEventCallback)(void *userData, DeviceEventType eventType, DeviceInfo *device);
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// Initialize the device observer with a callback
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// Returns NULL on success, error string on failure
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STATUS DeviceObserverInit(DeviceEventCallback callback, void *userData);
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// Start observing device events (notifications will be delivered via the run loop)
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STATUS DeviceObserverStart(void);
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// Stop observing device events
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STATUS DeviceObserverStop(void);
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// Cleanup the device observer
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STATUS DeviceObserverDestroy(void);
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// Get current list of video devices
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// devices: output array (must have space for MAX_DEVICES)
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// count: output count of devices found
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STATUS DeviceObserverGetDevices(DeviceInfo *devices, int *count);
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// Run the run loop for a specified duration (in seconds)
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// This allows the observer to receive notifications
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STATUS DeviceObserverRunFor(double seconds);
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#endif // DEVICEOBSERVER_H
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