message-pusher/controller/websocket.go

67 lines
1.3 KiB
Go

package controller
import (
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
"message-pusher/channel"
"message-pusher/model"
"net/http"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
return true
},
}
func RegisterClient(c *gin.Context) {
secret := c.Query("secret")
if secret == "" {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": "secret 为空",
})
return
}
user := model.User{Username: c.Param("username")}
err := user.FillUserByUsername()
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": "无效的用户名",
})
return
}
channelName := c.Query("channel")
if channelName == "" {
channelName = "client"
}
channel_, err := model.GetChannelByName(channelName, user.Id)
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": "无效的通道名称",
})
return
}
if secret != channel_.Secret {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": "通道名称与密钥不匹配",
})
return
}
conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": err.Error(),
})
return
}
channel.RegisterClient(channelName, user.Id, conn)
return
}