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ebiten: typo
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@@ -63,7 +63,7 @@ type VibrateGamepadOptions struct {
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// The value is in between 0 and 1.
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StrongMagnitude float64
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// StrongMagnitude is the rumble intensity of a high-frequency rumble motor.
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// WeakMagnitude is the rumble intensity of a high-frequency rumble motor.
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// The value is in between 0 and 1.
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WeakMagnitude float64
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}
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