mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2026-04-23 00:07:15 +08:00
b466ba65b7610bd5ef7030409e2ed36f3b8e12ea
This change addresses on these issues on browsers: * Pressing cursor keys didn't work well. This is fixed by calling trySend with true on desktops (not mobiles). * Inputting failed just after moving a cursor. This is fixed by resetting a session correctly. * Sometimes pressing the enter key inserted a new line unexpectedly. This is fixed by calling `preventDefault`. Closes #3014
Ebitengine (v2)
A dead simple 2D game engine for Go
Ebitengine (formerly known as Ebiten) is an open source game engine for the Go programming language. Ebitengine's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.
Platforms
For installation on desktops, see the installation instruction.
Features
- 2D Graphics (Geometry and color transformation by matrices, Various composition modes, Offscreen rendering, Text rendering, Automatic batches, Automatic texture atlas, Custom shaders)
- Input (Mouse, Keyboard, Gamepads, Touches)
- Audio (Ogg/Vorbis, MP3, WAV, PCM)
Packages
Community
- Discord
#ebitenginechannel in Gophers Slack- GitHub Discussion
r/ebitenginein Reddit
License
Ebitengine is licensed under Apache license version 2.0. See LICENSE file.
The Ebitengine logo by Hajime Hoshi is licensed under the Creative Commons Attribution-NoDerivatives 4.0.
Description
Ebitengine - A dead simple 2D game engine for Go
ebitenebitenginegamegame-2dgame-developmentgame-enginegame-engine-2dgame-librarygamedevgogolanggolang-library
Readme
Apache-2.0
151 MiB
Languages
Go
83.9%
C
14.6%
Objective-C
0.7%
Java
0.6%
C++
0.2%
